Ignores view roll angle when determining the direction for applying force imposed by movement keys (e.g. +moveleft). This fixes accidental counter-strafing when being rolled by a portal.
  
  mom_mv_key_movement_ignores_roll
  
  
  
  
 
      mom_mv_key_movement_ignores_roll
      
      
        Min: 0
      
      
        Max: 1
      
      
        Default: 1
      
    
  
  
  
    
    Categories:
    
      
        var