Trigger that fires on user KeyPress if inside trigger.
Keyvalues #
Key that fires (lookedkey<choices>)
- Forward (0)
 - Back (1)
 - Move Left (2)
 - Move Right (3)
 - Jump (4)
 - Duck (5)
 - Attack (6)
 - Attack 2 (7)
 - Reload (8)
 - Speed (9)
 - Walk (10)
 
The default value is 0.
Second key to use that fires, if held down at the same time as other keys (lookedkey2<choices>)
- None (0)**
 - Forward (1)
 - Back (2)
 - Move Left (3)
 - Move Right (4)
 - Jump (5)
 - Duck (6)
 - Attack (7)
 - Attack 2 (8)
 - Reload (9)
 - Speed (10)
 - Walk (11)
 
The default value is 0.
Third key to use that fires, if held down at the same time as other keys (lookedkey3<choices>)
- None (0)**
 - Forward (1)
 - Back (2)
 - Move Left (3)
 - Move Right (4)
 - Jump (5)
 - Duck (6)
 - Attack (7)
 - Attack 2 (8)
 - Reload (9)
 - Speed (10)
 - Walk (11)
 
The default value is 0.
Output #
OnKeyPressed(void)
Fires when the desired key is pressed.
OnKeyHeld(void)
Fires when the desired key is held.
OnKeyReleased(void)
Fires when the desired key is released.